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| I have been working an a few Ideas for Americas Army 3. this one is based on an idea I had while watching TV on day. The defending team will be stationed in the castle on one end of the map. the attacker will have to fight their way through the grave yard or take their chances running up the road of the left side of the map. If vehicles are ever introduced to the game the road would be a good place to bring in a tank or hummer. |
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I have designed a few levels for the UT2 / UT2.5 engin including a redesign of UT99's map Liandri. this was my first map to complete and i really like the way it came out. these maps are mainly death match style. this means that there is not designated team start point, each player can randomely spawn at any of the spawn points on the map. |
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| I Have a few ideas in the works for a map for Renegade-X but because they do not have a map editor out yet i have not had a chance to put those ideas into pixels. the map i have in mind is basicly a pass through the mountains where vehicles and tanks gon travel but the infantry can walk up and over the top and catch them in a masive cross fire. the bases would be on eith end of the cut. |
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